Master Armor: Difference between revisions
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Created page with "{{Armor |name=Master Armor |desc=The Grandmaster has put his soul into this armor, he also used the best materials he could find to craft it. You feel invincible while wearing this fine protection. |id=4347 |era=3 |tier=7 |weight=9000 |image=File:MasterArmor.png |normal_dt=12 |normal_dr=45 |laser_dt=13 |laser_dr=55 |fire_dt=10 |fire_dr=55 |plasma_dt=11 |plasma_dr=45 |electric_dt=11 |electric_dr=40 |explode_dt=13 |explode_dr=45 |armorclass=25 |trait1=Quick Recovery (Armor..." |
Armor Traits pulled out of main armor template & onlyinclude |
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{{Armor | <onlyinclude>{{Armor | ||
|name=Master Armor | |name=Master Armor | ||
|desc=The Grandmaster has put his soul into this armor, he also used the best materials he could find to craft it. You feel invincible while wearing this fine protection. | |desc=The Grandmaster has put his soul into this armor, he also used the best materials he could find to craft it. You feel invincible while wearing this fine protection. | ||
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|explode_dr=45 | |explode_dr=45 | ||
|armorclass=25 | |armorclass=25 | ||
}}</onlyinclude> | |||
{{Armor Traits | |||
|trait1=Quick Recovery (Armor Trait) | |trait1=Quick Recovery (Armor Trait) | ||
|trait2=Plated Gloves (Armor Trait) | |trait2=Plated Gloves (Armor Trait) |
Revision as of 12:58, 18 February 2025
Information
Master Armor is a possible Armor your character can wear.
Armor Traits | |
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Quick Recovery (Armor Trait) | Recover 0.4 seconds faster from Knockouts, as well as 10% faster from Winded, Suppression and Disoriented effects. |
Plated Gloves (Armor Trait) | +2 Strength for the purposes of resisting Weapon Drop rolls. +2 Endurance for the purposes of resisting Arm Cripple rolls. +10% AP cost when reloading a weapon. |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Bonus Rate of Fire (Armor Trait) | Every attack costs 5% less Action Points to perform |
Bonus Critical Resistance (Armor Trait) | +1 Luck for the purposes of Critical Resistance. |
Strong Back (Armor Trait) | +25 Carry Weight +Armor-weight to your Carry Weight |
Master Armor | ![]() | |
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The Grandmaster has put his soul into this armor, he also used the best materials he could find to craft it. You feel invincible while wearing this fine protection. | ||
Damage Type | Damage Threshold | Damage Resistance |
Normal | 12 | 45% |
Laser | 13 | 55% |
Fire | 10 | 55% |
Plasma | 11 | 45% |
Electric | 11 | 40% |
Explode | 13 | 45% |
Armor Class | 30 | |
ID: 4347 | Weight: 9000g |
Armor Traits | |
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Stone Wall (Armor Trait) | +2 Strength for the purposes of resisting Knockout rolls. |
Malus Rate of Fire (Armor Trait) | Every attack costs 5% more Action Points to perform |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Strong Back (Armor Trait) | +25 Carry Weight +Armor-weight to your Carry Weight |
Changelog
Date (DD.MM.YYYY) | Change |
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Season 8
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Added to Wiki |