Metal Armor: Difference between revisions
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{{Recipe | |||
|recipe = 20x [[Iron]]<br>5x [[Junk]]<br>5x [[Fibers]] | |||
|craftingTable = Workbench | |||
}} | |||
{{Armor | {{Armor | ||
|name=Metal Armor | |name=Metal Armor | ||
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|explode=4/15% | |explode=4/15% | ||
|armorclass=0 | |armorclass=0 | ||
}} | }} | ||
{|class="wikitable" align="center" | {|class="wikitable" align="center" | ||
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||<span style="color:green">+25 [[Carry Weight]]<br>+Armor-weight to your Carry Weight</span> | ||<span style="color:green">+25 [[Carry Weight]]<br>+Armor-weight to your Carry Weight</span> | ||
|} | |} | ||
== Changelog == | |||
Changelog | |||
{{Changelog | {{Changelog | ||
|date1 = Season 8 | |date1 = Season 8 | ||
|name1 = Added to Wiki | |name1 = Added to Wiki | ||
}} | }} |
Revision as of 13:40, 5 April 2024
Recipe | |
---|---|
Recipe | 20x Iron 5x Junk 5x Fibers |
Craft Duration | Instant |
Engineering Req. | 0% |
Crafting Table Req. | Workbench |
Information
Metal Armor is a possible Armor your character can wear.
Armor Traits | |
---|---|
Stone Wall (Armor Trait) | +2 Strength for the purposes of resisting Knockout rolls. |
Malus Rate of Fire (Armor Trait) | Every attack costs 5% more Action Points to perform |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Strong Back (Armor Trait) | +25 Carry Weight +Armor-weight to your Carry Weight |
Metal Armor | ![]() | |
---|---|---|
Polished metal plates, crudely forming a suit of armor. | ||
Damage Type | Damage Threshold | Damage Resistance |
Normal | 13 | 35% |
Laser | 8 | 60% |
Fire | 3 | 5% |
Plasma | 5 | 10% |
Electric | 0 | 0% |
Explode | 4 | 15% |
Armor Class | 0 | |
ID: 2 | Weight: 15000g |
Armor Traits | |
---|---|
Stone Wall (Armor Trait) | +2 Strength for the purposes of resisting Knockout rolls. |
Malus Rate of Fire (Armor Trait) | +5% AP cost when firing the weapon. |
Malus Rate of Fire (Armor Trait) | +5% AP cost when firing the weapon. |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
Strong Back (Armor Trait) | +25 Carry Weight +Armor-weight to your Carry Weight |
Changelog
Date (DD.MM.YYYY) | Change |
---|---|
Season 8
|
Added to Wiki |