Template:Armor: Difference between revisions

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{|class="wikitable" align="right" style="margin-left: 10px;"
|-
!colspan="2"|{{#if: {{{name|}}} | {{{name}}} |Armor}}
|-
|-
|ID
|{{{id|No ID}}}
|-
|Weight
|{{{weight|0}}}g
|-
|Normal
|{{{normal}}}
|-
|Laser
|{{{laser}}}
|-
|Fire
|{{{fire}}}
|-
|Plasma
|{{{plasma}}}
|-
|Electric
|{{{electric}}}
|-
|Explode
|{{{explode}}}
|-
|Armor Class
|{{{armorclass}}}
|}
== Information ==
== Information ==
{{PAGENAME}} is a possible [[Armor]] your character can wear.
{{PAGENAME}} is a possible [[Armor]] your character can wear.
{{Armor Traits
|id={{{id|2}}}
}}{{Armor Infobox
|id={{{id|2}}}
}}
{{#if: {{{recipe|}}} |
{{Recipe
|recipe = {{{recipe|20x [[Iron]]<br>5x [[Junk]]<br>5x [[Fibers]]}}}
|craftingTable = {{{craftingTable|Workbench}}}
}}|}}
<includeonly>
[[Category:Armor]]
</includeonly>

Latest revision as of 11:19, 25 February 2025

Information

Armor is a possible Armor your character can wear.

Armor Traits
Stone Wall (Armor Trait)+2 Strength for the purposes of resisting Knockout rolls.
Malus Rate of Fire (Armor Trait)Every attack costs 5% more Action Points to perform
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Confident (Armor Trait)+2 Charisma for the purposes of resisting Suppression rolls.
Strong Back (Armor Trait)+25 Carry Weight
+Armor-weight to your Carry Weight
Metal Armor mtlarmor.png
Polished metal plates, crudely forming a suit of armor.
Damage Type Damage Threshold Damage Resistance
Normal 13 35%
Laser 8 60%
Fire 3 5%
Plasma 5 10%
Electric 0 0%
Explode 4 15%
Armor Class 0
ID: 2 Weight: 15000g