Hit and Run (Armor Trait)

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Hit and Run (Armor Trait)

Information

Hit and Run (Armor Trait) is a possible Armor Trait an armor can have.

Armor Trait Description

Each time you spend Action Points you receive up to +30% decaying Run Speed.

Run speed bonus decays over 10 seconds.

Important notes

Effect starts out with 0.

Called each time you get damage: Effect=MIN(Effect+APCost,100)

Called each 0.5 seconds: Effect=MAX(Effect5,0)

Called during Running: RunSpeed=47*(Effect100)0.5

Maximum bonus is -47, which correlates to 30% increased Run Speed when no other boosts are in effect.