Experiment 1
From AoP Wiki
Information
Experiment 1 is a possible Weapon your character can equip.
Positive | Negative |
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Special Notes
Every hit from this weapon can jump and damage another nearby target and do so multiple times. You only need to see one target to hit everyone around it.
Experiment 1 Tier 9 Energy Weapons |
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Strength Requirement | 6 | ||||||||||||||||||||||
Clipsize | 20 | ||||||||||||||||||||||
Reload AP Cost | 60 AP | ||||||||||||||||||||||
Attacks | |||||||||||||||||||||||
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ID: | 19693 | ||||||||||||||||||||||
Weight: | 5500g |
Skill | Weapon Perks | |
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150 | Bonus Damage | +5% damage |
175 | Better Crits | +1 to Critical Roll |
200 | More Crits | +10% to Base Critical Chance |
225 | Hit The Gaps | -10% Damage Resistance & -10% Damage Threshold |
250 | More Crits | +10% to Base Critical Chance |
Useable Ammo
Micro Fusion Cell Tier 4 |
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A medium sized energy production unit. Self-contained fusion plant. | |
Damage Resistance Mod | 0% |
Damage Threshold Mod | 0% |
ID: | 39 |
Weight: | 50g |
Rad Ammo Tier {{{Tier}}} |
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A special type of ammunition used in the RAD smg. | |
Damage Resistance Mod | -20% |
Damage Threshold Mod | 0% |
ID: | 728 |
Weight: | 35g |