Experiment 1

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Information

Experiment 1 is a possible Weapon your character can equip.


Positive Negative
  • extreme clustered targeting
  • extreme single targeting combined, if you have good critical chance
  • tier breaking, this weapon might as well be T10 in terms of power
  • loud sound effect makes it easy for enemies take cover or move away from the attacked target
  • low range
  • chaining can also target you or your allies

Special Notes

Every hit from this weapon can jump and damage another nearby target and do so multiple times. You only need to see one target to hit everyone around it.

Experiment 1
Tier 9
Energy Weapons
heheboimk2.PNG
empty
Strength Requirement 6
Clipsize 20
Reload AP Cost 60 AP
Weapon Aim Time {{{Weapon_AimTime}}} ms
Attacks
Attack 1
Damage 5-50
Damagetype Electric
Rounds 1
AP Cost 10
Range 30
Fire Rate 400
Inaccuracy 0
Spread 0
One-Hex 0
ID: 19693
Weight: 5500g
Weapon Traits
AP Drain +20% chance to drain 10 AP from target.


Useable Ammo

Micro Fusion Cell
Tier 4
dcells.png
A medium sized energy production unit. Self-contained fusion plant.
Damage Resistance Mod 0%
Damage Threshold Mod 0%
Radius {{{Ammo_Radius}}} Hex
Bleed Strength {{{Weapon_BleedStr}}}%
Error Damage %
Error Damage %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 39
Weight: 50g
Rad Ammo
Tier {{{Tier}}}
RadAmmo.png
A special type of ammunition used in the RAD smg.
Damage Resistance Mod -20%
Damage Threshold Mod 0%
Radius {{{Ammo_Radius}}} Hex
Bleed Strength {{{Weapon_BleedStr}}}%
Error Damage %
Error Damage %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 728
Weight: 35g