Knights LAMG

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Information

Knights LAMG is a possible Weapon your character can equip.



Knights LAMG
Tier 9
Small Guns
stonerLAMG.png
As the final evolution of the Stoner system, this Light Assault Machine Gun uses a constant recoil system and a very lightweight construction to create a rifle-sized package with the firepower of a machine gun.
Strength Requirement 6
Clipsize 200
Reload AP Cost 150 AP
Weapon Aim Time 400 ms
Attacks
Attack 1
Damage 26-31
Damagetype Normal
Rounds 6
AP Cost 28
Range 55
Fire Rate 600
Inaccuracy 0
Spread 9
One-Hex 65
ID: 19636
Weight: 3900g
Weapon Traits
Suppression +5% chance per bullet to suppress.
AP Drain +20% chance to drain 10 AP from target.
Double Tap AP+ Regeneration does not stop when shooting.
SkillWeapon Perks
150Suppression More chance per bullet to suppress
175Hit The Gaps -10% Damage Resistance & -10% Damage Threshold
200Accurate +10% hitchance
225Bonus Rate of Fire -5% AP cost for shooting
250Bonus Ranged Damage +2 damage on each bullet


Useable Ammo

5,56mm NATO
Tier 7
5_56mm.png
A brick of low caliber rifle ammunition, used in a number of western Rifles and machine guns.
Damage Resistance Mod -10%
Damage Threshold Mod -25%
Radius {{{Ammo_Radius}}} Hex
Bleed Strength 35%
Error Damage %
Error Damage %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 10005
Weight: 18g
.223 Remington
Tier 7
223fmj.png
A case of ammunition, .223 caliber, Full Metal Jacket.
Damage Resistance Mod -20%
Damage Threshold Mod 25%
Radius {{{Ammo_Radius}}} Hex
Bleed Strength 100%
Normal Damage 80 %
Error Damage %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 34
Weight: 18g