Template:Ammo Infobox: Difference between revisions

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Created Ammo Infobox
 
Added Width to Infobox
 
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{{#get_file_data:
{{#for_external_table:|
    source=planner
{{{!}} class="wikitable" style="width:30%; float:right"
    |file name=ammo.csv
! colspan="1" {{!}} {{#if: {{{Name|}}} | [[{{{Name}}}]] |Ammo}}<br>Tier {{#if: {{{Tier}}} | {{{Tier}}} |Unknown}}
    |format=csv with header
! colspan="1" align="center"{{!}}{{#if: {{{PicInv}}} | https://uralez.de/foaop/planner/{{{PicInv}}} |No Image}}
    |data=Name,ProtoId,Weight,PicInv,Ammo_Caliber,Ammo_Caliber_EXT,Ammo_DmgMult,Ammo_DmgDiv,Tier,Poison,Ammo_AcMod,Ammo_DRMod,Ammo_DTMod,Ammo_SubShots,Weapon_DmgType_0,Weapon_DmgMin_0,NoCrit,Weapon_DmgType_1,Weapon_DmgMin_1,Weapon_BleedStr,Ammo_Radius,Special,Fuse,Weapon_Extra_0,Weapon_Extra_1,Weapon_Spread_0
{{!}}-
    |filters=ProtoId={{{id|14017}}}
{{!}} colspan="2" {{!}} {{#if: {{{Description|}}} | {{{Description}}} | No Description}}
}}
{{!}}-
{| class="wikitable" style="float:right"
{{!}} Damage Resistance Mod {{!}}{{!}} {{#if: {{{Ammo_DRMod|}}} | {{{Ammo_DRMod}}} | 0}}%
! colspan="1" | {{#if: {{#external_value:Name|}} | [[{{#external_value:Name}}]] |Ammo}}<br>Tier {{#if: {{#external_value:Tier}} | {{#external_value:Tier}} |Unknown}}
{{!}}-
! colspan="1" align="center"|{{#if: {{#external_value:PicInv}} | https://uralez.de/foaop/planner/{{#external_value:PicInv}} |No Image}}
{{!}} Damage Threshold Mod {{!}}{{!}} {{#if: {{{Ammo_DTMod|}}} | {{{Ammo_DTMod}}} | 0}}%
|-
{{!}}- {{#if: {{{Ammo_Radius|}}}||style="display: none;"}}
| colspan="2" | {{#if: {{#external_value:Description|}} | {{#external_value:Description}} | No Description}}
{{!}} Radius {{!}}{{!}} {{{Ammo_Radius}}} Hex
|-
{{!}}- {{#if: {{{Weapon_BleedStr|}}}||style="display: none;"}}
| Damage Type || {{#switch: {{#external_value:Weapon_DmgType_0}}
{{!}} Bleed Strength {{!}}{{!}} {{{Weapon_BleedStr}}}%
{{!}}- {{#if: {{{Weapon_DmgType_0|}}}||style="display: none;"}}
{{!}} '''{{#switch: {{{Weapon_DmgType_0}}}
  | 0 = Uncalled
  | 0 = Uncalled
  | 1 = Normal
  | 1 = Normal
Line 23: Line 25:
  | 8 = Heal
  | 8 = Heal
  | #default = Error
  | #default = Error
}}
}}''' Damage {{!}}{{!}} {{{Weapon_DmgMin_0|}}} %
|-
{{!}}- {{#if: {{{Weapon_DmgType_1|}}}||style="display: none;"}}
| Damage Resistance Mod || {{#if: {{#external_value:Ammo_DRMod|}} | {{#external_value:Ammo_DRMod}} | 0}}%
{{!}} '''{{#switch: {{{Weapon_DmgType_1}}}
|-
| Damage Threshold Mod || {{#if: {{#external_value:Ammo_DTMod|}} | {{#external_value:Ammo_DTMod}} | 0}}%
|- {{#if: {{#external_value:Ammo_Radius|}}||style="display: none;"}}
| Radius || {{#external_value:Ammo_Radius}} Hex
|- {{#if: {{#external_value:Weapon_BleedStr|}}||style="display: none;"}}
| Bleed Strength || {{#external_value:Weapon_BleedStr}}%
|- {{#if: {{#external_value:Weapon_DmgType_0|}}||style="display: none;"}}
| {{#switch: {{#external_value:Weapon_DmgType_0}}
  | 0 = Uncalled
  | 0 = Uncalled
  | 1 = Normal
  | 1 = Normal
Line 44: Line 38:
  | 8 = Heal
  | 8 = Heal
  | #default = Error
  | #default = Error
}} Damage || {{#external_value:Weapon_DmgMin_0|}} %
}}''' Damage {{!}}{{!}} {{{Weapon_DmgMin_1|}}} %
|- {{#if: {{#external_value:Weapon_DmgType_1|}}||style="display: none;"}}
{{!}}- {{#if: {{{Ammo_SubShots|}}}||style="display: none;"}}
| {{#switch: {{#external_value:Weapon_DmgType_1}}
{{!}} Subshots {{!}}{{!}} {{{Ammo_SubShots}}}x
| 0 = Uncalled
{{!}}- {{#if: {{{Weapon_Spread_0|}}}||style="display: none;"}}
| 1 = Normal
{{!}} Ammo Spread {{!}}{{!}} {{{Weapon_Spread_0}}}
| 2 = Laser
{{!}}-
| 3 = Fire
{{!}} ID: {{!}}{{!}} {{#if: {{{ProtoId}}} | {{{ProtoId}}} | No ID}}
| 4 = Plasma
{{!}}-
| 5 = Electric
{{!}} Weight: {{!}}{{!}} {{#if: {{{Weight}}} | {{{Weight}}} | 0}}g
| 6 = EMP
{{!}}}|source=planner
| 7 = Explode
    |file name=ammo.json
| 8 = Heal
    |format = json with jsonpath
| #default = Error
    |data =
}} Damage || {{#external_value:Weapon_DmgMin_1|}} %
Name=$[?(@.ProtoId == {{{id|14017}}})].Name,
|- {{#if: {{#external_value:Ammo_SubShots|}}||style="display: none;"}}
Description=$[?(@.ProtoId == {{{id|14017}}})].Description,
| Subshots || {{#external_value:Ammo_SubShots}}x
ProtoId=$[?(@.ProtoId == {{{id|14017}}})].ProtoId,
|- {{#if: {{#external_value:Weapon_Spread_0|}}||style="display: none;"}}
Weight=$[?(@.ProtoId == {{{id|14017}}})].Weight,
| Ammo Spread || {{#external_value:Weapon_Spread_0}}
PicInv=$[?(@.ProtoId == {{{id|14017}}})].PicInv,
|-
Ammo_Caliber=$[?(@.ProtoId == {{{id|14017}}})].Ammo_Caliber,
| ID: || {{#if: {{#external_value:ProtoId}} | {{#external_value:ProtoId}} | No ID}}
Ammo_Caliber_EXT=$[?(@.ProtoId == {{{id|14017}}})].Ammo_Caliber_EXT,
|-
Ammo_DmgMult=$[?(@.ProtoId == {{{id|14017}}})].Ammo_DmgMult,
| Weight: || {{#if: {{#external_value:Weight}} | {{#external_value:Weight}} | 0}}g
Ammo_DmgDiv=$[?(@.ProtoId == {{{id|14017}}})].Ammo_DmgDiv,
|}
Tier=$[?(@.ProtoId == {{{id|14017}}})].Tier,
Poison=$[?(@.ProtoId == {{{id|14017}}})].Poison,
Ammo_AcMod=$[?(@.ProtoId == {{{id|14017}}})].Ammo_AcMod,
Ammo_DRMod=$[?(@.ProtoId == {{{id|14017}}})].Ammo_DRMod,
Ammo_DTMod=$[?(@.ProtoId == {{{id|14017}}})].Ammo_DTMod,
Ammo_SubShots=$[?(@.ProtoId == {{{id|14017}}})].Ammo_SubShots,
Weapon_DmgType_0=$[?(@.ProtoId == {{{id|14017}}})].Weapon_DmgType_0,
Weapon_DmgMin_0=$[?(@.ProtoId == {{{id|14017}}})].Weapon_DmgMin_0,
NoCrit=$[?(@.ProtoId == {{{id|14017}}})].NoCrit,
Weapon_DmgType_1=$[?(@.ProtoId == {{{id|14017}}})].Weapon_DmgType_1,
Weapon_DmgMin_1=$[?(@.ProtoId == {{{id|14017}}})].Weapon_DmgMin_1,
Weapon_BleedStr=$[?(@.ProtoId == {{{id|14017}}})].Weapon_BleedStr,
Ammo_Radius=$[?(@.ProtoId == {{{id|14017}}})].Ammo_Radius,
Special=$[?(@.ProtoId == {{{id|14017}}})].Special,
Fuse=$[?(@.ProtoId == {{{id|14017}}})].Fuse,
Weapon_Extra_0=$[?(@.ProtoId == {{{id|14017}}})].Weapon_Extra_0,
Weapon_Extra_1=$[?(@.ProtoId == {{{id|14017}}})].Weapon_Extra_1,
Weapon_Spread_0=$[?(@.ProtoId == {{{id|14017}}})].Weapon_Spread_0}}

Latest revision as of 18:31, 24 February 2025

Paper Cartridges
Tier 1
papercartridges.png
An assortment of various blackpowder cartridges, powder and ball packaged together for quick reloading. These are not actually moddern cartidges, the paper just holds all the ingredients you need to reload a muzzle loader.
Damage Resistance Mod 20%
Damage Threshold Mod 0%
Radius {{{Ammo_Radius}}} Hex
Bleed Strength 150%
Normal Damage 250 %
Error Damage %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 14017
Weight: 35g